Back on track
Busy weekend but we’re back in regularly scheduled posts with last week’s recap going up tomorrow after this. Not much else going on other than that I’m actually enjoying the season if you haven’t caught on to that yet. It’s surprising me how much I’m enjoying it (even the bad parts) and I look forward to talking about the series in-depth once we hit the end of the road.
This week’s theme is quite the doozy in my experiences. Back when I played Bomberman 64, Altair’s 2nd form was it, that was the big ending right there with Regulus dropping by to save his boss and then maybe show up again in a future game. That turned out half right because Regulus is the only member of the villain’s team that survives as Altair is killed by Sirius in the game’s “true” end. Collecting 100 gold cards throughout the game unlocks the cutscene where Sirius shows up to finish Altair once and for all and retrieves the Omnicube as it was originally his. The final world in the game takes place in the Rainbow Palace, something I didn’t know existed at all.
Going to be a busy weekend so I’ll just preemptively warn everyone that cares that even Jojo will be delayed this week. Not much else other than me not having any idea on how to properly pass my free time other than rewatching all the Harry Potter movies because I wasn’t exactly “conscious” when I watched half of them. Maybe I really should get to configuring Dolphin to play Paper Mario again.
Anyway, this week’s theme is Altair’s 2nd form. After fighting him and his robot Vega, he fuses with his little mech to become an even more badass looking final boss than before. He gets a few new moves but fighting in an elevated position where you throw others, he can actually be the simplest boss if played properly. In my youth, he was the end of the game but lo and behold next week when I found out I was completely wrong.
And on we go
It’s hilarious to consider how me not wanting to sit through episodes of Cerberus led to slightly more detailed weekly recaps, here’s hoping I feel like writing more and better quality stuff each week. Jojo is stepping into the weekly enemy basis but that’ll change once we get to Yukako, who DavidPro has made really really nice looking compared to how creepy she looked in the manga. That being said, can’t wait til she makes her angry face.
This week’s theme is an unexpectedly badass boss battle theme where we fight against the leader of the masked trio, Altair. He is joined by his drone companion, Vega and they gang up on your. Sadly enough, Altair himself has no cool abilities like Orion or Regulus and his entire gimmick is Vega. Nonetheless, a surprisingly cool theme for a cool looking boss that isn’t all that tough.
And the hammer falls
Seisen Cerberus is definitely something I would like to enjoy because we honestly don’t have enough actual fantasy settings without the protagonist dying and reincarnating. It’s a shame but you can only do so much when you’re not even feeling up to watching an episode every week. Anyways, this season still has a lot of stuff I’m watching so there’s some good to that. But at this point in the week, I’m too hype for Civil War to talk about anything else so I’ll see ya’ll on Friday or Saturday with Koichi and Tamami.
This week’s theme is another one of my favorites, the “final” world of Bomberman 64, the Black Fortress. When I was younger, I thought it was a full sprawling cityscape with the first level having a traffic section. Haven’t been able to see it clearly all that well nowadays but it definitely made it feel enormous. To make sure the final boss was the leader of the bad guys, Altair, the 2nd stage boss is a big tank-like machine. Altair’s theme is also a damn nice theme so we’ll get that next time.
Seisen Cerberus is taking it’s sweet time with its set-up before the grand adventure begins but to be perfectly honest with you, I’d tolerate something around these lines if it was a series that was going to be made in a lot of episodes but knowing that none of those actually ever happen anymore, I just think they’re wasting episodes at this point. Still going to give it a few more chances before I drop it.
A quick one this time around, White Ice is the last normal stage before the game kicks in for the endgame and for the zone, it’s very Christmas-y with penguins and happy happy snow. The subordinate boss battle takes place against Regulus, arguably the coolest looking enemy in the franchise and he’s astoundingly the easiest. He has no noteworthy projectiles but his draw is that he’s going to combo your ass to death if he catches you in his dashes. The happy happy Christmas feels turn further south when the last boss of the stage is an enormous ice spider wearing a mask that hides its freaky looking face. Plus it spawns its offspring at you as well as the floor breaking beneath you, it’s pretty jarring considering the previous stages.
Spring Season chugs along and we’re already a month in. It truly was a season worth waiting for since I think this might be the most I’ve ever watched or rather, most I’ll get talk about by the end of the season. It’s funny to think how many seasons I end up watching things I hate but now I’m actually having a lot of fun again every week, I definitely missed this feeling.
Anyways, let’s not waste too much time since I have nothing interesting to share and I’ve, surprisingly, have anime to watch. This week’s theme is from the third stage Red Mountain that fittingly is a volcanic stage with minecarts and all the good stuff a set piece like that brings. Fire hazards a plenty and while I couldn’t talk about the Blue Resort’s final boss (which was just a giant fish who cut apart the raft you were on), Red Mountain has a lot of things worth talking about. Artemis was alright but the mini-boss in this stage is Orion who in my opinion is the toughest mini-boss in the game. Whereas Artemis just threw fire at you, Orion fights you head on and instead of using bombs, his main strategy is to stun you with an AoE force-field and then throw your ass into the lava. If that wasn’t enough, he leaves behind an explosion after he’s defeated that can kill you. The final boss has Orion return but this time, in a mech.
The season is fully underway
So I kind of just realized I was still using Dark Souls II’s pictures. I’ve changed it to the appropriate Bomberman 64 OST cover for the relevant ones. With that mishap out of the way, the season is fully underway and I’m actually looking forward to a lot of things from it. Part 4 is still my most looked forward too but I’d be lying if I said that was the only thing I wanted new episodes of every week.
Anyways, this is late enough already so let’s get right to it. This week’s theme is Masker, the theme that plays in the boss fights in each stage’s 2nd quadrant where you are personally pitted against Altair’s henchmen. Whereas in Green Garden you faced Sirius who tested your ability, starting from Blue Resort, Red Mountain, and White Glacier will pit you against Artemis, Orion, and Regulus. In Artemis’ case, she’s the easiest but tough to get to with her ranged ability that scatters fire everywhere.