Music of the Week #537

A curious thought invaded my head yesterday when Asu no Yoichi’s OP popped up on my feed and memories came rushing back how much longer anime used to be on average back in the day. Asu no Yoichi remains in my memory not for any merit on its own but by being the very first anime with 12 episodes that I watched and was shocked there wasn’t more because 24 used to be the standard. I then went and read the manga for it, because some part of me felt that the adaptation was more or less conclusive and learned that a joke character they used in the anime shows up like 3-4 arcs in after the adaptation’s end point so I was kind of surprised. On another note, I finally got some game posts out and one just needs some images to accompany them, only that this time it won’t be my stuff since my PS4 data was wiped.

Hooktail’s Castle makes for a strong first dungeon that demonstrates the Gamecube’s ability to handle a shitton of sprites at once with its Red Bones encounter but also incorporates puzzles involving Koops as well as having you look for a way to beat Hooktail with the sound effect badge. Truth be told, I don’t even have an idea what happens if you confront her without it. Like the Koopa Bros Fortress, you end up coming back here multiple times to fulfill some side-quests from Rogueport’s Trouble Center which does add to it.

Jojo’s Bizarre Adventure Part 6: Stone Ocean S1- You’re Going to Prison

A blackout in my internet gave me the time to watch all 12 episodes of Stone Ocean’s first Netflix season, I’m almost two months overdue so let’s not waste any time.

Since this talk will be from the perspective of someone who read the manga, spoilers ahead.

Continue reading Jojo’s Bizarre Adventure Part 6: Stone Ocean S1- You’re Going to Prison

Music of the Week #536

Back to the usual.

So I unfortunately wasn’t able to find the time write about the one other game I had managed to finish a couple months back and it looks like it’ll remain that way for a couple more months. I do plan on working ahead of it because I know for sure everything is going to go blank once Elden Ring comes out in just little over a month. I was looking the first episode of Bisque Doll and also found that Saiyuki got a new season somehow and I’m slightly curious on how it goes because it wasn’t too bad last time.

Shhwonk Fortress is potentially the second earliest case of a non-respawning enemy that you’ll either have to tattle the first time or rummage around Frankly’s trashbin back in Rogueport, this one being the Gold Fuzzy. While it has no unique properties of its own compared to the fuzzy varieties that will show up later, it does spawn a unique mob of fuzzies that I don’t remember having a tattle log so it was really up to someone’s guess to tattle both and maybe risk dying if you weren’t careful keeping your health up.

Music of the Week #535

Things are getting a bit delayed.

The past week has been eating, sleeping, and watching movies with my family so I really wasn’t able to get as many things done as opposed to just strictly relaxing and just lazing around. Wasn’t even able to watch more of Part 6 but I also have no idea when more episodes are coming out for that stuff. In a surprising turn of events, a couple romcoms I happened to read manga for are apparently getting their adaptations released this season so I might have something to talk about by the season’s end.

Thwomps really don’t get that much time to shine in Paper Mario but they do apparently get to host quiz shows in vein of Chuck Quizmo but now it’s mandatory. It’s definitely a little odd but is an early indication of how TTYD has its own little brand of self-aware humor.

Music of the Week #534

Moving along.

I watched the first couple episodes of Stone Ocean and felt like most of Episode 1 was mostly anime original alongside reusing certain parts of Jolyne’s flashbacks but overall it’s been smooth sailing. Damn, they didn’t skimp out on Johngalli’s ass.

We talked about the similarities with Petalburg with Koopa village a couple weeks back but you do end up coming back to this place around 2-4 more times if you bother to do some Trouble Center requests as well as the main story requiring you to come back here for the infamous General White questline.

Music of the Week #533

Switched up.

I got some posts out, now I’m going to relax before struggling to write up a game I played nearly 4 months ago. The time to binge Part 6 is nigh for me so I better get prepared. I’m free but there’s so much I want to do and so little time to do it.

I got ahead of myself last week and skipped over this song, one that I particularly like. Acting as what the Shooting Star Summit was in the first game, you need to come back here after every chapter to let your map be updated to show you the location of the next Crystal Star. The theme is appropriately very foreboding and unsettling and the Pit of 100 Trials is right next door too. I really like this theme for its atmospheric dread since I’m always a fan of giving you a preview of the endgame early on and constantly reminding you that you’ll have to deal with this issue when it’s finally time.

Yakuza 5- Bigger, Meaner, Cooler and Dumber

5 Characters, 5 Cities, and a shitton of minigames across each one and a side-story, Yakuza 5 is easily the most ambitious Yakuza title that trumps even 0 and the kiwami titles in the amount of content you are free to explore. 

Yakuza 5 is the last chronologically released mainline Yakuza game before the advent of Yakuza 0 and the Kiwami’s and part of me really wants to do a recap on the series so far and how my statement about starting with Yakuza 0 might color my opinions on the series as a whole. We’ll see, but first we still have one big ass game to get through.

Continue reading Yakuza 5- Bigger, Meaner, Cooler and Dumber