Hero Academy did something unexpected as you all may have seen so there goes yet another spiel lamenting on how the series will end right before the turning point of the series. Since we have around 4-5 episode left, those will dedicated to the examination arc. I’ll be expecting some level of cliffhangers to hype it up since S2 has been a lot better than S1. Other than that, it’s just more working out and catching episodes of Gyaru and Saiyuki, the latter of which finally makes sense since I was pretty young when I watched its previous adaptations.
This week’s theme is on the Dancer of the Boreale Valley. She’s one of the first bosses showed off in the game in a demo years back. Back then, she was just called the Dancer of the Frigid Valley and I wasn’t honestly all that impressed with her when I saw the footage. Everyone still mostly remembers her for her ass but I mostly remember her only because you can semi-sequence break into Lothric Castle earlier than usual. She’s honestly only given me a problem when I’m not able to kill her ASAP because her moves are honestly tough to read and hard as shit to block if I don’t feel like rolling. Much like Vordt, her current form is because of good ol’ Suly and how he makes it a rule to turn people he doesn’t really like into beasts using his “eye” rings.
So when I said we’d see All For One this week, I guess I was wrong. Funnily enough, I don’t remember this taking place at all in the manga with Tsuyu’s little adventure. This reasoning escapes me unless Tsuyu won something in the popularity poll or something because I never really cared for her since she hasn’t really gotten an actual “development” arc in the manga yet. I don’t doubt my memories are a bit fragmented with the series but the only notable thing about Tsuyu is when she reprimands her fellow students after a rather large event.
But anyways, I guess we can save the other big exposition for the next episode.
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So aside from re-reading Hero Academy’s climatic turning point, it’s just been itching to duel my friend in Magic the Gathering. That and practicing Under Night. Getting good with Seth has been a long-time goal and I think I’m getting close. I can do his extended bnb’s but I’ve got a long way to go to properly have him on my fingertips since his kit is so versatile. So all in all, nothing new has really happened.
But the music spotlight has finally reached one of my favorite characters in the Souls franchise, Pontiff Sulyvahn. While a very divisive boss in the series, due to people either having the roughest day with him, or the easiest if you know how to time your parry, I’ve always liked Sulyvahn the moment I saw him in the announcement trailers. Striding along, matching the player’s movements with his blades at the ready. While I always thought he looked amazing, the lore surrounding him was also very blatant, which is new in the series. Sulyvahn is the single-most referenced character in DS3 while not being the infamous Lords of Cinder. Sulyvahn, whether you come to realize or not, is basically led up to for the first half of the game. As his title of Pontiff suggests, he is the leader of the religious sect known as the Aldrich Faithful. Based in the Cathedral of the Deep (who gain their sacrifices from the Undead Settlement and the Roads of Sacrifices, Sulvahn seized control of the religion that was once devoted to cultivating heirs to the First Flame. With his lackeys Archdeacon Mcdonnell and Royce, he made the new religion’s figure be that of Aldrich, a resurrected Lord of Cinder that was once a member of the church. From there, he wrested control of Anor Londo and Irithyll from the old royalty and made the city his own. Aside from doing other heinous things to others, his own origins are interesting as well as his lineage traces to the Painted World. His swords also suggest his involvement with the Blades of the Darkmoon as well as witnessing the Profaned Flame.
Piles of exposition, with the most important being that the League of Villains, despite Tomura’s tantrum, has only gained notoriety through Stain’s actions. I’ve mentioned this countless times before but I still lament how Season 2 will end before the start of an amazing arc, an arc which I was so excited to experience again that I decided to reread it. It amazes me how this series reached its turning point in less than a 100 chapters in. It’s also funny to think All For One’s namedrop happening now when we’ll most likely get a shot of him next week.
But anyway, we’re here to discuss the anime so let’s do just that
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Arms been sore after workout, nightly fighting game lobbies, and FGO have been making time pass wonderfully this past week. Even picked up a recent manga due to the gyaru craze and while I’m still not keen on the idea, it’s been a damn long while I read anything romance related. Anyways, it’s just been daily routines so far so nothing else to say here. Oh wait, I did reread BnHA’s future arcs and goddamn do I love everything AFTER what we’ll get after S2 ends.
This week’s theme focuses on a letdown of a boss. Highlord Wolnir showed his pale skull during the earlier trailers for the game and I was hoping for something cool when we encountered him but wouldn’t you know, he’s a a gimmick boss fight. While he’s an enormous skeleton and possibly one of the biggest bosses in the series, Wolnir’s HP is heavily bloated and the only way to reliably win without chipping away at his health, is to break his three blinging armbands. Lore-wise, Wolnir was mostly a dick of a tyrant who conquered the neighboring kingdoms around him but was deathly afraid of death and the abyss and tried to stave it off, explaining his three armbands. Even someone as “great” as him couldn’t save himself and his death animation has him reeling down to the darkness that he tried to climb out of.
While the fight itself is finished, we’ve still got a whole ‘nother episode detailing the aftermaths of Stain’s defeat as well as moving smoothly along to the final arc of the adaptation with the examination period the kids will undergo. This made me remember how little Bakugo has shown up in this 2nd half of the show so we’ll be back with his fuming anger whether we like it or not. I’ll tell you right now that Bakugo isn’t going to chill out around Deku for a long while so don’t hold your breath.
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I’ve mostly been indulging myself with the newest release of Under Night game through the JP PSN store and been having a blast with its multiplayer. One of the more useful events in FGO arrived in the US versions so I’m also farming the hell out of those but none of the stuff I really need can be farmed until later on. Really want to level Medusa up so she can at least be a bit more useful. Anyways, all that plus spending money of Magic cards have been eating away my time. I should also get to just downloading episodes of Saiyuki and Gyaru instead of streaming them, I feel so lazy about those two for some reason.
Anyways, we continue with the Dark Souls 3 spotlight with the theme of the Crystal Sages. Whereas I completely believed that Dark Souls 3 would be its separate thing, the appearance of the Crystal Sages immediately threw me off-course on the whole timeline deal because Seath and Crystal Magic’s origins were barely ever mentioned aside from an obvious reference from Tark and the not-so-subtle reference to the Old Paledrake’s Soul. Even so, Seathe’s research was rediscovered and apparently two sages spread its techniques across the land. Too bad spells won’t save them from their eventual beatdown.