Mostly on top of things
Hopefully faster subs for Fate Extra is a constant. The series is all sorts of mysterious but like I said before, I’m not too fond of how easily done in Drake was but I can only imagine how well they can transition a very limited and restrained RPS fight onto the big screen, that’s probably why they bothered showing off Drake’s NP from the start. It’s a wild ride and I’m not hating it but I’m definitely weirded out by it. Not much else to say other than my revamped group review post is getting delayed further and further, oh well.
This week’s theme isn’t as special as last weeks as I think out of all the towns in the game, the last town is the least memorable in terms of music. Rolent, Ruan, and Zeiss were fantastic while I can’t say the same for Bose and Grancel, but at least the latter was pretty big to make up for its relatively less characteristic tune as far as towns go.
A bit faster this time.
I’ve had 3 different set of subs for each episode and I’m slightly entertained into thinking this will be how it’s going to be until we reach the end. I’d have no excuse other than laziness if I got this out any later like I did last week so I made it quick, but just as long as the other. This is honestly the first in a long while I have had the urge to write as much as I can. It’s not too often this sort of adaptation comes along that’s a melding of both original and adaptation content and I’m inspired to point out as many differences as possible. I usually just cover the episode but I’m actually talking about how it differs so it’s certainly more entertaining than the regular episodic coverage stuff I do.
That being said, I’m still extremely mixed about how I feel about this.
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The timing of these posts are going to remain weird with how long it takes for proper subs to happen but I was slow on the uptake this week so hopefully this won’t come as late.
I definitely didn’t expect things to turn out like this. Let’s get right into it since I have a lot to say.
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Trucking through the winter
Fate Extra is really aching me not because of its departure from the game but with how slow it’s taking for the subtitles to be released for it. I’d trust my knowledge of the game and my basic understanding of Japanese speech to suffice but I would definitely be more confident with some subs because the adaptation doesn’t seem to be wanting to follow the game in the first place. That’s not a bad thing though, but I’ll talk more about it with Episode 2 which I actually already finished. See you then.
So, after the rather exciting adventure through Ruan which involved school plays, boat chases, and corrupt individuals burning down orphanages, the new region opened to be explored is Zeiss, named after the rather technologically advanced town at its center. The Zeiss chapter is also a quite memorable as it picks up on the developing plot points from Ruan and engages in more action, more backtracking, and generally more stuff being unraveled. It’s also a rather pleasant theme for such an advanced city, you’d expect a bit more grime and roughness for a city developing so fast. Without a doubt my 2nd favorite portion of Trails in Sky were in Zeiss, aside from all the aforementioned stuff about backtracking, was definitely a great memory.
Watching Fate Extra: Last Encore spurred something in me that hasn’t really happened all too often. As I’ve already written in the actual episode coverage, tackling an “anime-inspired but new take” on Fate Extra is a different monster compared to the loads of straight adaptations I’ve watched over the years. The boatload of differences the adaptations brought just made me typing up all my observations and questions so that’s why the episode review came out before all that hubbub about the revamped stuff I was talking about for 2 weeks. I broke those stuff into sections but might have to divide them further but we’ll see how those turned out.
This week’s theme is one of my particular favorites from Trails in the Sky. After Rolent and Bose, the trail on Casssius’ even more mysterious circumstance is revealed. He’s nowhere to be found in the airship that was hijacked yet he left a note for another Bracer to continue his investigation on a strange device. Estelle and Joshua decide to do this themselves and separate with Schera and Olivier, one of their newer companions made during the Bose chapter. Now the two start on the sea-side province of Ruan where it is probably my favorite chapter in the entire game and its partly because of how amazing the atmosphere of the seaside cliffs, villages, and the beach path to the city of Ruan was, as well as the increasingly interesting story that truly picks up by the chapter’s end.
Finally back to covering a series, it’s nice. Let’s skip the pleasantries and get right into what a special occasion FE’s coverage is going to be. Most of the times a series I cover is usually a light novel adaptation with predictable plots or manga adaptations where I usually get impatient and just go ahead and read the source material two weeks in. In JJBA’s case, a series I’ve already read, Fate Extra Last Encore follows a similar pattern in that I’ve already played Fate Extra in its entirety and Last Encore is supposed to be a re-imagining of the events that went on in Extra. According to Nasu himself, this was meant to be accessible to people who haven’t played Extra, and I quote, meant to make people who played Extra go “what?”.
Without a doubt, I was definitely curious what the hell was going on. So let’s dive into this and see why.
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Still reeling late
Despite all my talk of getting things done, last weekend was rather busy so I didn’t get a chance to really type up the project I’m working on. Come this weekend and Fate Extra finally airs and I’ll probably have a lot to say about what this adaptation will change since I’ve mentioned how much I actually liked the original game. I’ll try to scramble out my revamp post once I determine the proper length of my explanations on my current thoughts about them.
Not much else to say for this week’s theme as well. This theme usually plays in some odd and mysterious areas in the map and it certainly feels like some whimsical tune that denotes that atmosphere. It’s strange to find a tune so familiar but I can’t honestly remember at which points they play during the main game. Even if I would love to re-live these games, they’re quite the damn experience that really has you accept it in its entirety every time you do so it’s a big undertaking to even try and replay them.