Like last week, I’m in the middle of some stuff that requires immediate attention, so much so that I’m keeping this part short but the music analysis is hella long. FGO isn’t written up but once Thursday is done and gone, I’ll be mostly free. That said, I’ll probably bundle up episodes again.
Cold Steel’s premise follows suit of the two sagas before it, only instead of being full-fledged Bracer trainees or the police force trying to win back public favor by doing odd-jobs, it’s now students helping each other out in a military academy. While my gripes will get more detailed in the coming weeks, the philosophy as to why activities like this are being done by students and the existence of Class 7 is a sound one. While I wish to stay as ambiguous as possible to keep the surprises of the series obscured so that new people may enjoy, the train of logic only really makes sense once you realize the person behind the military academy was a party member of Estelle’s back in Sky. Seeing how much two kids under bracer training traveling around their country, getting to know the locals, and coming to understand the problems with each region personally basically become two of the most well-informed and skilled bracers ever made our not-to-be-named party member inspired with these results. So why not repeat the process but with more kids? Class 7 was made for this purpose with members from nobility and commoners using their differences to solve problems and come to an understanding as to how their country functions and become individuals with enough knowledge to help fix their kingdom’s deeply rooted probmes when they become of age. So far so sound. Our player character Rean Schwarzer, being our avatar with minimal individuality, thrust into the role of handyman/odd-jobs man with the rest of his classmates becoming part of clubs while his indecisiveness lands him in his predicament of being errand boy.
The school segments of the game, while I dreaded the loop of RPG gameplay segments to doing chores around the school, still hold a ton of nostalgic and enjoyment value for me since I can’t help but find the familiarity of the school setting relaxing and the fact that the writing quality of NPCs still held up in Cold Steel as it was in the previous games. Perhaps too much, and we’ll get to that later. For now, enjoy the tune of Thors Military Academy, a theme you’ll be hearing a ton of in-between all the field trips and fighting.
It’s really bothering me how hair is flowing in the wind at some parts and completely motionless in others.
At least most of the other stuff was passable but there’s only so many weeks left to salvage what this series wants to do with itself. But that’s only me and how I think this series should conduct itself and my expectations might as well be wildly different than the producers are looking for.
Continue reading Azur Lane Episode 8: Freezing your assets
A new start
I’ll be focusing on my studies for the next three weeks even in the middle of a holiday so I’ll make this quick so we can get back to regularly paced and scheduled lethargy.
We’ve finally moving from my dear Ao no Kiseki into the beginning of the end of my favor with the Kiseki subseries. Trails of Cold Steel 1 on its own isn’t as offensive as the games it is succeeded by and it has some merits that make it a fun addition to the series while keeping its legendary world-building and excruciating attention to detail in NPC dialogues. Where it falls short however, we’ll get there. Most importantly however, my perceived downfall of the series doesn’t mean the music hasn’t gotten worse. From the beginnings of Bracer trainees in the backwaters of Liberl, to the formation of the Special Support Section in the bustling cityscape of Crossbell, we now are thrust into the lives of 9 students in Erebonia’s most prestigious military academy hand-picked by a familiar face who mentions this particular intent all the way back in 3rd. Even with all my negativity, I can’t help but feel nostalgic to this tune and always entertained by the particular segment towards the end of the opening with the sunset in Heimdallr and the glint in Rean’s eye.
I decided to bundle two episodes again since Episode 8 was just Ushi getting a ton of money thrown at her animations to be really cool.
But man, Leonidas gets my win. Apparently they made his Noble Phantasm look like that starting from FGO Arcade but seeing it animated was a sight to see since he died unceremoniously in the game. You can make a point about how dying so easily adds to Gorgon’s power but Leonidas definitely came out a champion in the anime.
Continue reading Fate Grand Order Absolute Demonic Front Babylonia Episode 7-8: Snakes with frickin laser beams
Alright, I think I’m ready to forgive Episode 6 AND the week break.
Not only did some of the craziness return to the fighting, but the rather sudden turn of events have seriously shaken up my expectations on whats to come in the next few weeks.
Continue reading Azur Lane Episode 7: Shot through the Heart
Just a bit
FGO’s post just needs pictures and since it’ll be a regularly scheduled week I thought of getting some personal work done before I got to finishing it. Just a couple more weeks of hard work and I’ll get my vacation.
This week’s theme plays during the penultimate scene of the game where Lloyd confronts two key figures in the growth of his character. One of them is spoiler territory while the other is a vision of Guy, his late brother. This moment cemented Lloyd as a great protagonist for me as it advanced his personal struggles to live up to his brother finally fulfilled in doing what he wasn’t able to do. It’s this act of striving to attain something and have that personal foil to him to constantly push him forward is what I valued most with Lloyd’s development. Estelle had Joshua while Lloyd had Guy.
Back on top of things
If I’m recalling things correctly, Azur Lane gets a recap episode this week so it’ll just be FGO which is good for me because I want to get a lot of things done ahead of time in the next 2-3 weeks so I can relax for the entirety of December. Not much to add aside from that small bit of news but I can mention that I think it’s absolutely absurd that Azur Lane needs this recap week but if it means getting the quality back up to speed, so be it.
This week’s theme is final boss theme of Ao’s wild finale with one of the most powerful things in Kiseki’s enemy pantheon. Going beyond ambiguously evil society members, the final boss of Ao is similar to the final boss in Sky SC with it being an influenced power born out of an immensely powerful artifact. The nature of the boss is in spoiler territory so I won’t say much but my favorite moment in the game comes right after the final boss.