Hajimete no Gal ended last week but I really didn’t feel like talking about it on its own big post but I just might end up having to do exactly that. I always thought the idea of the series outpacing its own manga would lead to something strange and sure enough, it apparently went original in a lot of factors. Instead of voicing all my opinions here though, I’ll just make something small later this week talking about it. I’ve been eyeing some other MTG decks that I want to make but goddamn these prices. I haven’t bought any figures for nearly a year, and honestly, a nearly full deck costs as much as a single figure but why do I feel so stingy with prices now of all times?
Anyways, continuing with our foray into the Lords of Cinder, this week’s theme is that of Yhorm, who’s a bit of a mixed bag. Yhorm harkens back to Demon’s Souls in that he’s mostly meant to be defeated by the use of the Storm Ruler, a weapon that one can loot at the foot of his throne and much like the Demon’s Souls blade of the same name, its weapon art can be used to kill Yhorm in a few hits. Not doing it this way means you’re in for quite a long boss fight as Yhorm, being an enormous giant whose appearance is reminiscent of the faceless giants in DS2 (except Yhorm actually has a face, scarred even), takes forever to kill. Yhorm’s backstory is interesting and, like the other Lords of Cinder are related to NPC quest lines, but I wish I could say the same for his zone, the Profaned Capital. It’s an extremely empty level that begs to be completed but oh well, each entry in the series has THAT portion.
So I finally figured out that this would end on Episode 38 so we only got two more episodes to go. I can say that I’m agreeing with the decision to split these tests up into singular exams instead of constantly switching back and forth between them. It makes perfect sense for the main duo of the series to have two full episodes to tentatively settle their differences. For the millionth time, I’ll be lamenting where the series ends off for the adaptation but just you wait anime-only fans, you’ll be thinking the same thing once a third season hopefully comes around.
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Way late because I was too focused on Magic the Gathering. I apologize for the tardiness because I actually have some fun things to say this week. After last week’s Hajimete no Gal, I got a bad taste in my mouth with how stupid the protagonist was acting and generally had to admit the series wasn’t all that entertaining so I decided to expand my love-com viewing habits and moved onto another series. The only hint I’ll give is “misunderstandings” and while that term might be too broad for the genre, there’s a heaping load of it in the series I picked up this season. That honestly might be the only clue you need.
Anyways, we move onto to the big spotlight themes with the first Lords of Cinder we face deep within Farron Keep, the Abyss Watchers. Also known as the Undead Legion, the Abyss Watchers were an enormous company of warriors that partook a blood oath with an ancient wolf to follow in their “master’s” footsteps and purge any and all traces of the Abyss from kingdoms. Their status as lords was considered as a group as their souls were linked and melded with that of their old master and when they gave themselves to the fire, they did so collectively. When the bell of awakening tolled, the Abyss Watchers neglected their duties as Lords and returned to their keep where they engaged in endless battle against the Abyss, which had ironically taken root in their own ranks. It’s the most blatant homage to the legendary Artorias but no matter how you look at it, the Abyss Watchers were downright cool as all hell.
These examinations are actually going faster than I initially thought, but even then, there’s only 1 or 2 episodes left. It’s quite the packed episode until we hit the real examination between the wonder duo and All Might. There wasn’t anything mind-blowingly well done about the episode since it’s exactly what I expected but I guess it was decent to see one of the more popular pairings of Todoroki and Yaoyorozu take root here.
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I can already feel the Fall season’s chilly winds and my frequent coughing. I’ve been frequenting FGO discussions and seeing how many people are despairing and rejoicing in their luck in this most recent Rate-Up event. Makes me both scared and hopeful for when the time comes that I’ll be using my stockpiled Quartz a few months down. Until then, I’ll just be wallowing in garbage CEs and helplessly trying to farm materials. Aside from that, nothing really new aside from practicing the newest Under Night. Maybe it’s the latency but my delay-timings have been getting worse.
We move on to one of the better hidden places and bosses in DS3. Slaying Oceiros and moving past his boss room leads the player into a room that holds a new gesture called Path of the Dragon from a corpse wearing the Drakeblood Knight armor. Past the room is the entrance to the bizzaro dark-world alternate universe with the abandoned firelink shrine and Champion Gundyr but the real secret here is the gesture that unlocks the last optional area of the game. If an intrepid player remembers a certain spot outside of the Irithyll Dungeon, there’s a place outside the main buildings that has a bunch of dead knights and draconic beings all doing the gesture, overlooking a vast valley and to a temple atop a distant mountain. Mirroring these figures and performing the gesture will eventually bring you to the wondrous Archdragon Peak where its followers were successful in becoming dragons. This place is also where Gwyn’s Firstborn, who as of now definitely isn’t Solaire, ran off to as his profane action of allying with the dragons had his named spurned from history. Only when the bell is rung at the heart of the shrine, stormclouds cover the area and you enter the arena where you face the Nameless King riding his wyvern, Storm King. Much like in Ornstein and Smough’s fight where the 2nd one slain absorbs the powers of the 1st one to go, the Nameless King assumes his companion’s power over the storm and faces off against you coupled with his power over lightning.
We return to our regularly scheduled weekend programming. I noticed they decided to take some changes with the examination formats, especially how they seem to be doing them 1 by 1 instead of having them done simultaneously. I guess that would save some time and extra work since a good chunk of these fights are only given through us by snippets instead of being fully shown.
We’re closing the end of this season but I’m curious as to where they’ll cut off, and exactly how soon the 3rd season gets green-lit.
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As you probably have noticed, there wasn’t the weekly update for Hero Academy since it seems that there was an episode break last week. The rest of the regularly scheduled weekly stuff are on their episode 8 so we’ve only got around a solid month before the Fall kicks in. To be perfectly honest, I’m not remembering any shows I was interested in the last time I checked the Fall chart. Hopefully I’ll find at least one thing to keep up with. If only BnHA got itself a third season right?
This week’s theme is that of Oceiros, the king of Lothric and father of the Twin Princes. The name suggests that he might have been married into the family since he doesn’t seem to share the same namesakes as his sons Lothric and Lorian. He even names his latest son Ocelotte that follows his own name. Oceiros apparently became obsessed late in his life when he became enamored with the projects of Seathe the Scaleless, which somehow was rediscovered after DS2, but then you remember his teachings were recorded by the Crystal Sages. Oceiros attempted to make himself a dragon and sure enough, he became a scaleless, blind, and pale dragon with crystal based abilities. He also somehow managed to sire Ocelotte as a “child of dragons” and while we hear crying in his fight, we don’t actually see it at all. Might be like Priscilla and how she turned invisible and even the unused sound files show Oceiros throwing his infant son to the ground, making a very disturbing splattering noise.