What I believe to be the climax of this arc arrives. Iida’s vengeance driven confrontation with Stain ends and as the latter is about to end the young hero’s life, Deku and Todoroki swoop in as they try and delay Stain for as long as possible. I’ll give this another episode for the fight to end and for the examination arc to start. Kind of sad it’s ending so close to an arc that preludes another amazing one but hey, this is a popular enough series I guess and I’m expecting for it to win over people with this arc so here’s hoping.
Aside from being aghast at MTG rare card costs, I’m too busy on twitter reading up what’s going with the new Under Night release with the bunch of new content being shown off. More are just QoL improvements but I’m really excited to hear what the story might hold. I’ve had Enkidu and Wagner’s theme playing from the streams for quite a while and I’m liking what I hear. You can tell how distracted I was today seeing how delayed this was. But other than those, I actually started watching more series this season, namely two. From a reluctant recommendation by a friend, Hajimete no Gyaru and satisfying a nostalgia itch, the return of Saiyuki. I’ll talk more about those later but I probably won’t cover them.
Anyways, moving onto our theme of the week. One of the notably tougher tutorial bosses in the series compared to the likes of Asylum Demon and the Vanguard. Lord knows what counts as a tutorial boss in DS2 between the pathetic Dragon Rider and the Lost Giant. Iudex Gundyr also has some other implications in the story as he stands as the judge for the Champion of Ash as he failed to be one in ages past. Apparently in a different age, in where he was the champion the world was thrown into dark and a lot of really convoluted theory that Ludleth turned back time from that age to try and fix it. Champion Gundyr is apparently another version of Gundyr that was a hero but even I can’t have too much confidence in any theory to really talk about it.
An exposition HEAVY episode ends with some exciting stuff. As I was typing this with the episode playing the back, I was catching myself in surprise how much I was transcribing the details laid out in the episode. The episode really nailed how it moved from its every-day training into what I believe is the first turning point of the series with the Hero Killer arc.
Having nothing to do in FGO is pretty boring now that I’m just hoarding up quartz and farming materials since I’ve leveled everyone I’ve wanted up to a point where the only thing I have left is to farm. The Singularities are all done and it’ll be a while until we get the next batch of actual content so it’s going to be a long wait.
Anyways, this is really cutting it close so let’s get this done. This week’s theme is that of Dark Souls 3’s Firelink Shrine. Whereas the shrine was something singular in DS1, the art of linking fire has become something of a tradition now and this particular shrine serves as your hub once again. Now with even more NPCs to gather and help you out in your journey, this is quite the fitting hub for our last journey. Outside stands a Tree of Giants as well as a tower that hides the grisly fate of the Firekeepers that stay here, as an entire tower is filled with the corpses of the firekeepers.
And we return to our regularly scheduled programming where Deku learns how to finally control his power within one episode of his supposed training. To think people still ask why this series is as popular as it is, well, here’s one of the reasons. Though I guess waiting 27 episodes for main character to stop crying took enough patience anyways.
Now that Deku has his actual power, and from the looks of the opening, they’ll actually be going ahead with the whole examination period arc. That means we’ll end before the school trip arc but that leaves with the enormous possibility of a Season 3 which means we might actually All For One.
To a new age
The Bloodborne spotlight comes to a swift end and we move onto the last stretch of the Souls series with Dark Souls 3. I also completely forgot there was going to be a break between Hero Academy’s episode’s cour split so that was my bad there. My week was pretty uneventful and I doubt you want to hear my glorious escapades in Fate Grand Order farming ascension materials for the past few days. That’s been pretty much it since I could go play a certain PSP game on an emulator but I’ll need to load up a spreadsheet to understand the story.
Anyways, like Bloodborne, Dark Souls 3 was a long-time coming for me and I was glad I got on the train before the Ringed City dropped. Let’s get right onto the last feasible entry into the series with its notably loud and vocalized main menu theme. While it isn’t the first, it’s the first time it’s featured so boldly at the start but honestly, it’s probably the weakest main menu theme out of all of them.
What have I gotten myself into
Guess who just entered Gacha-Hell for 15 hours and came out with the Servants he wanted in FGO? Not me because I got someone else’s account out of sheer luck and generosity. Cue the entire day of me just overleveling myself through high AP nodes and getting way more NP than the game’s tries to limit lower level players with and I have two ascended servants with their levels capped for now before another ascension occurs. Once you’re out of gatcha hell, it’s not too bad honestly. It’s basically another F/E except less flashier than more pokemon styled rock paper scissors.
This marks the end of Bloodborne’s music spotlight and instead of ending it on the tough as nails Orphan of Kos, whose theme you can barely hear from all of his screaming, we’ll cap it off with Lady Maria’s. The nightmare version of Yharnam does something oh so special in showing you that there’s two sides to the Healing Church, physically in the nightmare world and figuratively in the real world. The Grand Cathedral where we find Laurence is but one area of the healing church’s quarters and the building we ascend after killing Luwidg has us enter the Research Hall, a place filled with patients and doctors who have massively bloated heads due to their self experimentation. Some are chained to their beds begging for death while others roam the halls, while the “especially gifted” patients have been reduced to nothing but an overgrown head. Maria is the name a lot of them mutter for mercy, understanding, and acknowledgment. Maria herself lies behind another boss encounter and her backstory has to do with how she was Gehrman’s most promising student, one of the few who mastered quickening. Apparently, the hunters’ raid on the Fishing Hamlet that hosted the body of Kos left her so scarred that she withdrew her weapon and seemingly committed suicide, an act that also haunted Gehrman he too is also connected to the incident at the Fishing Hamlet.