After much delay, I’ve finally learned how to play these games in windowed mode! That’s not saying much since I have to take fullscreen shots anyway! So here we go folks, the second entry into the Galaxy Angel series. Allow me to take a quick moment to just talk about the slight changes within the game.
The changes will be obvious if I end up taking a screenshots but whatever. The graphics have improved immensely (but that ain’t saying much but they are tolerable compared to today’s games if one plays it now) and even in the dialogue scenes we have a few more “sprites” or rather more expressions for the characters. The HUD is improved and the interface while completely the same in style, it’s just a lot bigger.
In terms of actual gameplay, the dogfight sequences have a bit more “control” in a sense that you get to see everyone in the playing field. All enemies, Emblem Frames, and neutral/allies are shown on the leftmost fighting HUD. Finally, the game actually got a bit more difficult. So with that being said, let’s move on to the story.
The main menu screen music is pretty awesome. The original game had the regular rock intro but this new one is pretty catchy with its bass and jazzy tune. Anyways…