Without a doubt, Azur Lane stands as the odd one out among the anime I’ve chosen to cover this season. Bokuben S2 and Babylonia all seek to adapt from their original material but Azur Lane is in a weird position where it’s an adaptation but it’s taking its own spin on things off the foundations laid down by the game. This is because the game’s plot hasn’t progressed since its release, apparently explained by the developers that their efforts were focused on making every server caught up with content. So while noble a reason, the game’s plot has been sitting at Chapter 3 out of 13 released chapters and the plot has so far been just a reenactment of WW2’s Pacific Theater while Events have delved into the other half of the plot involving alternate timelines and the baddies known as Sirens, who tamper with history and give hand-outs to other enemy factions to use their technology, all the while cackling in the dark about how everything is going “as planned”.
Welcome back to the second part of my ramblings on DMC5, this time, about the story and how it was handled. Now, for most non-fans or for people just viewing the fandom from the outside, plot seems like a relatively minor thing in the DMC series. To be fair, there is some merit to that since action games don’t tend to have all too great of a plot and it isn’t really until 3 that the series’ story really started to shine in any way. While DMC1 laid the ground work of the series’ universe with Mundus, Sparda, Dante’s past, and his fixation with his late mother, it was 3 that let the groundwork develop even further by multiplying the depths of Dante’s character.