Hopes a risin’
I realize that December is pretty damn close to ending and was just reminded that Fate Extra’s anime adaptation is coming in January. Whereas I avoided Apocrypha because of all the terrible things I’ve heard of it and the fact that a horror called Astolfo exists, Extra is something I can at least look forward to because if not for the Playable Servants, I absolutely love the opposing servant-master duos that come with it. There’s rumors of what sort of story it’s going to be since it was confirmed to not be a full adaptation of Extra and I’d lament it if they tried to shove in all three playable servants to be a part of the main cast. Time will tell but we’ll see how well that fares, at least now I have a series to cover again.
This week’s theme is one of the earlier tracks that really caught my attention as every other theme before was some comfortable and cozy adventuring tracks but the Secret Green Passage that first plays in the forest near the town of Rolent really added that depth of a multi-layered adventure that wasn’t just going to be searching for the duo’s dad.
Star Wars 8 might be the biggest mixed bag of emotions I’ve seen in my life, and that’s all I’m going to say about it. Actually no, there’s one thing to note about the movie and it’s this “one” scene that made my jaw drop and I think it’s going to have that effect on some people when they first see it but that one part is so mind-numbingly cool that I think it was worth 10 dollars just to see that part. Nevermind the rules and logic of that particular scene, it looked great.
Anyways, we’re moving on before it gets any later. This is one of those themes that usually plays on a small village or non-hostile location along the big roads between the larger towns. I think it really captures that feeling very well, it feels homey enough and just out of the way from the bigger plot threads that it really feels comfortable to be around.
That new Arcana Heart release on Steam made me remember that series was still kicking. I’ve been seeing the kickstarter campaign by Examu themselves to try and help them release the updated version of the third game in the west and they need a lot of help. I personally couldn’t imagine how much support they managed to get but I’m still more interested in seeing Arcana Heart 4 with better graphics or something. The series is pretty damn old and it still hasn’t updated its sprites at all. Even so, Six Stars is just a late port since its arcade version was released around 2014. Still, I never had the chance to play Love Max all that much so I might get it to at least know how it plays again, just hope I don’t find any Clarice players.
This week’s theme is the other overworld theme, one more attuned to showing off a specific part of Liberl. Compared to How They Walk in Liberl, Rock on the Road has a slightly less adventuring, more hunting involved. Sometimes it feels even more relaxed than Walk in Liberl as the theme is also used a lot for the shorter byroads that connect the big towns to smaller areas than the big pathways leading into another major city.
Ao no Kiseki/Trails to Azure approaches the 100% with each passing week and I’m ready to be thrust back into the seat to finally be caught up with the series. While I’m already spoiled on what occurs in Cold Steel 3, I’m still very eager to get to that as well seeing as how its gameplay seems to be the most refined in the Cold Steel sub-series. Can’t say I’m a 100% for what actually goes down in the ever-so-important plot but I’m in dire need of some RPGs in me.
Speaking of which, this week’s theme does a decent job describing my hunt for a decent RPG to sink some time into. This is the tune that plays whenever the crew enter into a cave and that usually means either saving a group of people or looking for some good loot in an inevitable side-quest that will have you walking back and forth the cave’s interiors.