Seisen Cerberus is taking it’s sweet time with its set-up before the grand adventure begins but to be perfectly honest with you, I’d tolerate something around these lines if it was a series that was going to be made in a lot of episodes but knowing that none of those actually ever happen anymore, I just think they’re wasting episodes at this point. Still going to give it a few more chances before I drop it.
A quick one this time around, White Ice is the last normal stage before the game kicks in for the endgame and for the zone, it’s very Christmas-y with penguins and happy happy snow. The subordinate boss battle takes place against Regulus, arguably the coolest looking enemy in the franchise and he’s astoundingly the easiest. He has no noteworthy projectiles but his draw is that he’s going to combo your ass to death if he catches you in his dashes. The happy happy Christmas feels turn further south when the last boss of the stage is an enormous ice spider wearing a mask that hides its freaky looking face. Plus it spawns its offspring at you as well as the floor breaking beneath you, it’s pretty jarring considering the previous stages.
So apparently, the reason for Kabaneri’s Episode 2 being available last week was because of the Chinese Broadcast that aired it. So this week, we got our Sakamoto back but Kabaneri’s Episode 3 will be for next week. The rest however is going as it should, for better or for worse. One series is up for the boot in getting dropped but that’s mostly because the actual journey hasn’t started yet and I’m wondering if it’ll ever set out for what it wants to do or not.
But for now, it’s safe, and by that, I’m going to give it around 2-3 more weeks. But aside from that, let’s be quick about it.
One of the many highly anticipated fights of Part 4 comes to a close.
I’ve mentioned it before but Part 3 only had a few handful of fights that I looked forward to other than the always climatic finale that each part makes sure you never forget. Part 4 and the inevitable Parts 5 and 6 to come all have some amazing fights headed our way. But truth be told, with Bad Company over, it’s going to take a while before the next anticipated “arc” comes around. I’ll still enjoy what we get in between but I have to mention how much time they’re taking with the early portions. The Nijimura Brother’s fights are over so we get some exposition next week while we’ll probably start Koichi’s. That makes me think if they’re going to make cut things in half or not but I guess we’ll find out next week.
You have no idea how severely I’m holding back to flood this post with screencaps.
Spring Season chugs along and we’re already a month in. It truly was a season worth waiting for since I think this might be the most I’ve ever watched or rather, most I’ll get talk about by the end of the season. It’s funny to think how many seasons I end up watching things I hate but now I’m actually having a lot of fun again every week, I definitely missed this feeling.
Anyways, let’s not waste too much time since I have nothing interesting to share and I’ve, surprisingly, have anime to watch. This week’s theme is from the third stage Red Mountain that fittingly is a volcanic stage with minecarts and all the good stuff a set piece like that brings. Fire hazards a plenty and while I couldn’t talk about the Blue Resort’s final boss (which was just a giant fish who cut apart the raft you were on), Red Mountain has a lot of things worth talking about. Artemis was alright but the mini-boss in this stage is Orion who in my opinion is the toughest mini-boss in the game. Whereas Artemis just threw fire at you, Orion fights you head on and instead of using bombs, his main strategy is to stun you with an AoE force-field and then throw your ass into the lava. If that wasn’t enough, he leaves behind an explosion after he’s defeated that can kill you. The final boss has Orion return but this time, in a mech.
Everything so far has been entertaining on their own right, well except Hundred because that’s just an obligation to watch for me to continuously rag on about battle harem series. Everything else however was pretty nice. The biggest note however goes to the earthquake that occurred in Japan last week which led to a number of series being delayed, which unfortunately included Sakomoto.
But oh well, it’ll continue the following week so let’s not waste any time and get to this week’s stuff.
Move aside Kuwabara, the yankee highschool best friend character is finally animated.
I’m actually surprised at how much “plot” they’re trying to get across before we fully dive into the slice of life aspect of the series. I was hoping to see more Keicho and Bad Company but I guess that’ll get its fully episode next week. News also reach me that the series will have 13 Bluray volumes with 3 episodes each, meaning 39 episodes. I don’t think the entire series will be able to fit in that frame, not unless another “season” is added to it but at the rate of which we’re going, I guess I can sort of see it.
So I kind of just realized I was still using Dark Souls II’s pictures. I’ve changed it to the appropriate Bomberman 64 OST cover for the relevant ones. With that mishap out of the way, the season is fully underway and I’m actually looking forward to a lot of things from it. Part 4 is still my most looked forward too but I’d be lying if I said that was the only thing I wanted new episodes of every week.
Anyways, this is late enough already so let’s get right to it. This week’s theme is Masker, the theme that plays in the boss fights in each stage’s 2nd quadrant where you are personally pitted against Altair’s henchmen. Whereas in Green Garden you faced Sirius who tested your ability, starting from Blue Resort, Red Mountain, and White Glacier will pit you against Artemis, Orion, and Regulus. In Artemis’ case, she’s the easiest but tough to get to with her ranged ability that scatters fire everywhere.