Category Archives: Analysis

Gametalk 9: Fate/Extra

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“No mater the era, deciding who is worthy through battle is the divine providence of man”

I have more “editorial” esque Gametalks being planned out, but I wanted to address the 2-3 games I’ve currently been playing before I forget anything important. The games I wish to just muse about on this occasion is Fate/Extra, Kamidori Alchemy Meister, and maybe Fallout New Vegas but that’s getting itself a longer gametalk so that might not happen. Seeing as though Fate Extra is the most fresh in my memory, I will cover that first here. So Fate Extra happened to be one of my earlier Gametalks back in the first few months of this site’s existance, and looking back on to it now, it was a “simplistic” talk on characters more than….a meaningful post. Now around 1-2 years in the future, after finishing the game 3 times and with improved writing skills, I’ll actually “review” the game. So Spoilers!

Edit: While this was meant to be short, I ended up analyzing and reviewing the damn thing.

Fate Extra 1

There’s around 4000+ words waiting for you down there, so if you actually want to hear what I’m talking about, by all means, hit the button. Read the rest of this entry

Western Animation: Futurama and The Luck of the Fryrish

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A few months ago, I posted a piece detailing one episode from Futurama that really touched many peoples’ hearts. I mentioned in that post that I had one more from the same series that I wished to talk about (at this given point). Because of my busy schedule earlier this week, I was not able to post it on the day it was aired (March 11th) but it’s better late than never.

TLOTF 1

Today, allow me to tell you the great pieces of Western animation through the 10th episode of its 3rd season, The Luck of the Fryrish.

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Western Animation: Futurama and Jurassic Bark

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Western Animation: Futurama and Jurassic Bark

It was a bunch of month’s ago when I talked about the Boondocks, an American cartoon series that focuses on comedy but has its moment of deep intellectual themes presented by the main character, Huey. Huey represents the “smart” and “politcally” aware African American who plays the straight man and probably the only “logical” thinker in the entire show. On the flipside, Huey’s brother Riley is the exact opposite. He only follows trends set by mainstream african-american and has no “real thought” on the fate of the race. It’s an honestly true and hilarious look into the community (Of course, this is me just talking through the show, I have no say for any of this).

So enough about the Boondocks, maybe I’ll talk about another signifcant episode but on this day of November 17th I wish to address another American animation that caught my attention, that series is Futurama. 10 years ago on this day when one of the more “favored” episodes was released.

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Mini-Gametalk 2: In Defense of Mists of Pandaria

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Mini-Gametalk 2: In Defense of Mists of Pandaria

After being semi-enraged at the idiotic fanbase League of Legends happens to spawn out of its murky ELO Hell (not really, I’m pretty much hooked on to the game), I published a small piece a long time ago telling any and all who listened the origins of the DotA styled games.

Now I feel like I must clarify yet another point in the PC gaming world, this time revolving around the recently released cinematic trailer for World of Warcraft: Mists of Pandaria

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Gametalk 7: inFAMOUS 2 vs [PROTOTYPE] 2: The Correct way to make a sequel

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Gametalk 7: inFAMOUS 2 vs [PROTOTYPE] 2: The Correct way to make a sequel

I have on my tabs Zombie and some character lists that I wish to post but at the moment, I want to talk about some games so I want to get this down first. My summer is gonna get a little busier so I will try to get…something done. Oh yeah, I’m just making a wishlist page too, so you have to hear me talk about the same stuff I want in the game/anime world.

Today, I’ll be talking about the conflict between the two fanbases between the games infamous and Prototype. These two games were released in the same timeframe and because the two games featured a similar gameplay style (guys with superpowers in an open world game), the two would naturally come into conflict, but I will mostly be talking about the sequel of the two games and the deciding factor on how the sequels changed things for the better.

and of course, spoilers.

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hippiefreak’s History with Manga

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hippiefreak’s History with Manga

With me free of getting caught up with Zombie and with school nearing it’s end, I decided to poke around other sites that I completely forgotten about. My gaming time being the best excuse for me not having any “blog awareness” as I’ve completely forgot about the other blogs I had made friends with. So while going around sites, I noticed that Justin from OASG has started a project a while back. Although I haven’t gotten to know Justin and his cohorts at his site, what better way to get back into the community by getting in on a project?

(It’s late at night, please excuse the ramblings and inconsistancies)

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Guilty Crown Review

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Guilty Crown Review

“Uneasy lies the head that wears a crown”

Ah yes, Guilty Crown. It started airing months back in the fall season when at least EVERYONE watched the first episode. People were more or less won over by the series’ magnificent music and design in its first episode. But shit began to hit the fan, and lots of people began bashing the series due to its despicable main character, Shu. But that topic will be talked about later. The 1st season was just something I would just watch while waiting for Amagami, Inu x Boku, and DxD to come out. But by the time the 2nd season hit, I was pretty damn hooked into it. There were just so many turns (some more “unexplained” than the rest, but still entertaining) at the end of each episode that I BEGGED for more. I liked it, it was simple as that. And come on: GUILTY CROWN, that’s a f*cking AWESOME NAME.

Organized Chaos ahead

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